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Andy Serkis: Hollywood's Shifting Attitude Toward Video Games

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Andy Serkis discusses Hollywood's evolving respect for video games in a Variety interview, noting more actors now seek roles in gaming projects and the industry's use of game engines in film production.

Andy Serkis, the acclaimed actor known for his motion-capture roles in films like "The Lord of the Rings," has shared his perspective on the changing relationship between Hollywood and the video game industry. In a recent interview with Variety, Serkis highlighted a significant shift in how the film world views interactive entertainment.

Serkis pointed out that in the past, Hollywood often looked down on video games, treating them with a degree of condescension. However, he emphasized that this outdated mindset is fading. According to the actor, the landscape is transforming, with a growing number of performers now actively interested in contributing to video game projects after completing their formal training.

The actor's own career reflects this trend. Serkis has lent his talents to several video game titles over the years. Notably, he appeared in the 2007 action-adventure game "Heavenly Sword," developed by Ninja Theory. More recently, he participated in providing voice work for the anticipated project "Clair Obscur: Expedition 33."

Beyond the creative appeal for actors, Serkis also touched on a technological convergence between the two industries. He noted that Hollywood studios are increasingly incorporating game engines into their filmmaking pipelines. This adoption of real-time rendering technology, originally developed for interactive entertainment, is becoming a standard tool in modern film production.

This integration underscores a mutual respect and practical collaboration that was perhaps less common in earlier decades. The tools and techniques pioneered in gaming are now helping to shape cinematic visuals, blurring the lines between the two mediums in exciting ways.

Serkis's comments come at a time when adaptations of video games into major film and television series are more frequent and successful than ever, further cementing the cultural and artistic legitimacy of the gaming medium in the eyes of traditional entertainment powerhouses.

Based on reporting from Чемпионат.com.